Recently on a linguistics Discord server, I asked the smart people about how the word “voxblade” sounds: One setting element of the game is a lexemantic tool currently called a
Category: Game Design Notes To Self
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Game design can be surprisingly lonely for strong introverts like me. Here’s where I am connected with like-minded folks who enjoy tinkering with ludology, games, and particularly game design: https://discord.com/invite/sjtRZsMAWt
Game Designers Need Multiple Sizes of Each Image …for print, 300 dpi. For screens, anywhere from 72 to 350ish ppi. I don’t want to waste time manually resampling full
This one’s a note-to-self post and a note to fellow game designers. One way to increase resolution of TCG card art images: First, assemble a big pile of [placeholder
A game with hundreds of creatures needs a lot of design –> debugging –> play testing –> play balancing. So I just spent a relaxing afternoon cobbling together a simple
A few failed gens of places images–and places represent physical geographic sites as well as conceptual: “a place of despair.” This first set is nominally a refugee camp. Mechanically in
Another round of images for the recycle bin. These were mostly technically successful image generations. However, none of these look to us like real people with normal problems, so this
I’d like to make it involve building words from blocks of meaning and from there play the words into the game session tactically.